Application Software Design And Multimedia
- Sciences
- 700 level
- 3 credit units
- 289 pages
- 18 units
This course introduces students to the concepts and principles of multimedia applications and the techniques required for designing, developing, and deploying effective multimedia applications. Topics include multimedia elements, hypermedia, interactive multimedia, metamedia, properties of multimedia elements, multimedia design and development strategies, and multimedia authoring using Flash technology. The course adopts a bottom-up approach, starting with basic building blocks and progressing to fundamental design principles.
About this course
- Difficulty
- Intermediate
- Study hours
- 40 hours
- Maths
- None
- Content
- Theoretical, practical, case study
- Practical work
- Yes
- Assignments
- Tutor marked assessments
- Final examination
What you'll read
The real module and unit structure of CIT735, taken from the course material NOUN publishes.
- UNIT 1 MULTIMEDIA SYSTEMS DEVELOPMENT LIFE CYCLEPage 120
- UNIT 2: HUMAN COMPUTER INTERACTION AND USER-CENTERED DESIGNPage 139
- UNIT 3 STRUCTURE AND TOOLSPage 176
- UNIT 4 ASSEMBLING A MULTIMEDIA DEVELOPMENT TEAMPage 189
- UNIT 5 E-LEARNING, MULTIMEDIA LEARNING AND COGNITIVE PRINCIPLES IN MULTIMEDIA LEARNING DESIGNPage 203
One paragraph, so you can see how it reads
CIT735 · UNIT 2 HYPERMEDIA
Mayer (2001) defined Multimedia as presenting words (such as printed text or spoken text) and pictures (such as illustrations, photos, animation, or video). Multimedia refers to the combination of multiple media to effectively convey a message (Dorin & McCormack, 2000).
What you should be able to do
- Define multimedia concepts and principles
- Design and develop multimedia applications
- Apply Flash technology for multimedia authoring
- Understand human-computer interaction principles
- Evaluate multimedia systems
- Apply cognitive principles to multimedia learning design
- Assemble multimedia development teams
What it prepares you for
- Multimedia Designer
- Web Developer
- Instructional Designer
- E-learning Specialist
- Content Creator
- Education
- Entertainment
- Advertising
- Training
- Web Development
- Adobe Flash
- Macromedia Dreamweaver
- Windows Movie Maker
- Audacity
Where it gets hard
The units students slow down on, and what makes each one heavy.
- Module 3: Multimedia Design and Development Strategies
Unit 2: Human Computer Interaction and User-Centered Design
Advanced calculus integration techniques require strong mathematical foundation
- Module 3: Multimedia Design and Development Strategies
Unit 5: e-Learning, Multimedia Learning and Cognitive Principles in Multimedia Learning Design
Database normalization concepts involve complex logical reasoning
A suggested way through it
13 weeks, about 39 hours in total. Yours will differ.
- Week 1Module 1: Basic Concepts in Multimedia
Unit 1: Introduction to Multimedia · 3 hours
Define multimedia concepts. Explain benefits. Describe applications. Classify systems. Outline data elements. Discuss history.
- Week 2Module 1: Basic Concepts in Multimedia
Unit 2: Hypermedia · 3 hours
Define hypermedia, hypertext, hyperlinks. Describe hypermedia development tools. Explain multimedia/hypermedia relationship. Distinguish hypertext/hypermedia. Describe multimedia document organization.
- Week 3Module 1: Basic Concepts in Multimedia
Unit 3: Interactive Multimedia and Metamedia · 3 hours
Define interactive multimedia and metamedia. Explain interactivity benefits. Describe interactive multimedia components.
- Week 4Module 1: Basic Concepts in Multimedia
Unit 4: Issues in Multimedia Systems · 3 hours
State multimedia system characteristics. Describe challenges. Highlight desirable features. Outline hardware/software resources. Explain current trends. Describe multimedia content delivery.
- Week 5Module 1: Basic Concepts in Multimedia
Unit 5: Multimedia Tools: Hardware · 3 hours
Outline minimum hardware requirements. Describe hardware devices.
- Week 6Module 1: Basic Concepts in Multimedia
Unit 6: Multimedia Tools: Software · 3 hours
Outline software requirements. Describe multimedia software applications. Create/edit/play movies and sounds.
- Week 7Module 2: Properties of Multimedia Element
Unit 1: Text · 3 hours
Explain text role in multimedia. Describe text digitization. Describe text creation/presentation using attributes. Explain text choice criteria.
- Week 8Module 2: Properties of Multimedia Element
Unit 2: Graphics, Pictures and Images · 3 hours
Distinguish graphics, images, objects, pictures. Describe graphic design. Explain graphics digitization. Create effective visual communications.
- Week 9Module 2: Properties of Multimedia Element
Unit 3: Sound and Audio · 3 hours
Define sound and related concepts. List/describe sound properties. Explain sound digitization. Distinguish analogue/digital music. Adjust/control sound properties. Record/edit/play sound.
- Week 10Module 2: Properties of Multimedia Element
Unit 4: Video and Animation · 3 hours
Define video and animation. Explain video digitization. List/describe broadcast video standards. Describe video format standards. Describe video data compression. Explain video streaming/buffering. Describe animation process.
- Week 11Module 3: Multimedia Design and Development Strategies
Unit 1: Multimedia Systems Development Life Cycle · 3 hours
Describe software life cycle models. Outline multimedia software life cycle phases. Write specification. Design storyboarding. Explain content arrangement. Describe delivery tools/strategies.
- Week 12Module 3: Multimedia Design and Development Strategies
Unit 2: Human Computer Interaction and User-Centered Design · 3 hours
Explain Human-Computer Interaction (HCI). List HCI goals. Explain information flow. Describe HCI vs related fields. Discuss working position. Explain user interface types. Evaluate HCI effectiveness. Explain HCI laws/rules.
- Week 13Module 3: Multimedia Design and Development Strategies
Unit 3: Structure and Tools · 3 hours
Identify multimedia presentation structures. Organize contents using special tools. Explain well-organized content benefits. State options for viewing/searching contents. Describe multimedia product creation/authoring. List multimedia authoring tools. Explain authoring tools operation.
Preparing for the exam
- Create concept maps linking Units 3-5 database concepts
- Practice SQL queries from Units 7-9 weekly
- Review all Flash animation techniques from Module 4
- Summarize key HCI principles from Module 3 Unit 2
- Focus on multimedia design strategies from Module 3
Questions students ask about this course
What is CIT735 about?
This course introduces students to the concepts and principles of multimedia applications and the techniques required for designing, developing, and deploying effective multimedia applications. Topics include multimedia elements, hypermedia, interactive multimedia, metamedia, properties of multimedia elements, multimedia design and development strategies, and multimedia authoring using Flash technology. The course adopts a bottom-up approach, starting with basic building blocks and progressing to fundamental design principles.
How many units does CIT735 have?
CIT735, Application Software Design And Multimedia, has 18 units across 4 modules, over 289 pages of course material. You can read it one unit at a time.
How many credit units is CIT735?
CIT735 carries 3 credit units, at 700 level in Sciences.
Is CIT735 hard?
CIT735 is rated intermediate level, with no mathematical content. It is mostly theoretical, practical and case study work, and it has a practical component.
How long does CIT735 take to study?
About 40 hours of study, spread across its 18 units.
How is CIT735 assessed?
CIT735 is assessed by assignments, tutor marked assessments and final examination.
What can I do with CIT735?
Multimedia Designer, Web Developer, Instructional Designer, E learning Specialist and Content Creator.